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CAS Comic Art Studio

Studio Departments.

Move from character design to story, scene, panels, pages, covers, and final editorial review. Open any department and see the creative workspace directly.

Character turnaround artwork
Character Design

Character Builder

Design the look, personality, costume, expression range, and turnaround reference for your cast.

Open Character Builder →
GENSTAR story beat artwork
Story Development · GENSTAR Beat

Story Builder

Shape the conflict, emotion, dialogue intent, turning points, and what the reader should feel.

Open Story Builder →
Comic characters staged together
Visual Staging

Scene Builder

Set the cast, location, atmosphere, timing, and story beats before breaking the moment into panels.

Open Scene Builder →
Comic panel storytelling artwork
Sequential Art

Panel Builder

Choose your character, frame the moment, add the action and dialogue, and build the comic one clear panel at a time.

Open Panel Builder →
Comic character sequence artwork
Reading Rhythm

Sequence Builder

Arrange setup, pause, reaction, reveal, transition, and page-turn timing across a run of panels.

Open Sequence Builder →
Comic page artwork
Page Composition

Page Builder

Balance hierarchy, gutters, pacing, reveals, lettering, and the full-page reading experience.

Open Page Builder →
CAS Cover and Splash Builder artwork
Cover / Splash

Cover Builder

Direct the image, title, composition, atmosphere, hierarchy, and promise of the issue.

Open Cover Builder →
CAS reviewing comic production
Final Review

Editor’s Desk

Check continuity, lettering, repeated compositions, revision notes, page flow, and final readiness.

Open Editor’s Desk →